The sequel: Some
people hate it; some people are, er, a little more open to the concept. I know
very few people who will openly admit to loving it. Most often, of course, it
depends entirely upon the type of film that preceded it, and whether or not its
plot, preferably open-ended, lends itself to a continuation, and whether its
central characters provide enough substance and generate enough interest to
justify that continuation. As is often the case, however, sequels are
unfortunately produced solely for the purposes of monetary gain. You only have
to look at Disney’s dire direct-to-video distribution to see that. The truth
is, however, that the majority of theatrically released animated sequels are
most often at the very least half-decent, which makes our generally negative
perceptions of them all the more unfortunate. The trouble is that they almost
always go one step too far. Sometimes more.
- It Ain’t
Ogre ‘Til It’s Ogre
Take
Shrek, for
example, Dreamworks/PDI’s second and arguably best effort. Garnering
substantially more interest than its 1998 predecessor, the deliciously dark and
criminally underrated
Antz, the 2001
Disney-lampooning fairy-tale comedy about a lone green ogre who rescues a
princess saw unprecedented success for Dreamworks Animation, lapping up enough
appraisals to spawn a 2004 sequel. Albeit less original and groundbreaking than
the first movie,
Shrek 2 nonetheless
represented an enjoyable and hilarious extension of the
Shrek universe, as Shrek, Fiona and Donkey travelled to the
kingdom of Far Far Away to meet the in-laws. The
new characters were memorable, engaging and proved to be surprisingly strong
alongside the initial ensemble. Some reviews at the time even praised Antonio
Banderas as Puss-In-Boots, claiming he stole the show. In all, this was a
worthy sequel, and a welcome addition to Dreamworks’ animated canon. But then
their success came to an abrupt end, at least in terms of originality. What
made
Shrek 2 such a good sequel was
that it served a purpose, which is something 2007’s
Shrek the Third sorely lacked.
While nonetheless sporadically amusing throughout, the film,
which concerned Shrek’s attempt to locate an heir to the throne as his
substitute, proved uninspired and, at times, cringe-worthy. Not even Eric Idle
in the role of Merlin could pull this lacklustre snoozefest from the mire of
mediocrity. With bland characters, a bland storyline and a bland script,
Shrek the Third, while not the hideous
ogre most made it out to be, proved to be, well… bland.
And yet the saga continued. Despite having proven that they
were essentially out of ideas, three years later Dreamworks released
Shrek Forever After, additionally (and
thankfully) branded
The Final Chapter.
The eponymous hero’s fourth (and hopefully final – you never know!) outing saw
him make a deal with Rumpelstiltskin, permitting
him access to an alternate universe to get his
old life back to how it was before he rescued Fiona. Naturally, and expectedly,
due to some overlooked fine print, chaos ensues as Rumpel uses Shrek’s wish to
terminate him and become Far Far Away’s new ruler. At first glance, the plot
may not appear all that inspired, and I have to admit that the film’s opening
scenes hardly instilled me with confidence. Shrek and Fiona’s scenes together
had become old and tired, and the humour was decidedly lacking, almost
nonexistent, in fact. However, as we were introduced to the alternate universe,
I sensed that they’d stopped
trying to
make
Shrek funny, and had instead
opted to go for a darker, adventure-based, more serious conclusion to the
franchise. While it still paled significantly in comparison to the first two
films, it maintained a surprisingly engaging plot and almost dreamlike,
enchanting, autumnal atmosphere. All the same, I can’t help but feel that they
went at least one
Shrek too far.
Shrek Forever After wasn’t bad as such –
it just didn’t have much of a point.
While I’d hardly say any of the
Shrek films are particularly ‘bad’, the latter two features presented
a significant drop in quality. The plots weren’t nearly as engaging and the
humour was lost or cheapened to nothing but lowbrow toilet humour. They were
still fairly decent, yes, but paled so much in comparison to the first two
movies that they risked tarnishing the very name of
Shrek. But the
Shrek movies
aren’t alone. Dreamworks can’t resist sequels, it seems.
Madagascar (2005), which was no more than a
mediocre affair in the first place, spawned two follow-up films, while
Kung Fu Panda (2008) and
How to Train Your Dragon (2010) also
followed suit. You can hardly blame Dreamworks for their dependence on sequels.
Animation is a business, and like anyone, they need to make a profit, although
it is far more refreshing to see something original.
2. Sequels That Cut No Ice
Another franchise that springs to mind when discussing
declining quality is Blue Sky’s
Ice Age.
The first movie, about an unorthodox group of prehistoric animals trying to
return a human child to his ‘herd’, had at least glints of greatness. It fell
short of being a masterpiece, but nonetheless maintained an engaging, funny and
at times heartfelt story. Its sequel,
Ice
Age: The Meltdown, though not exactly the worst I’ve ever seen, felt a
little light on all counts, so much so that it barely qualified as anything
more than ‘average’. The follow-up sees the three friends Manny, Sid and Diego
escape the valley in search of refuge from an imminent flood. Along the way,
they meet two opossums, Crash and Eddie, and their ‘sister’ Ellie, a mammoth
who believes she is also an opossum. While Ellie’s backstory had more serious,
emotional undertones, it seemed somewhat incongruous amid the rest of the
film’s rather comical atmosphere. In fact, the idea that she genuinely believed
she was an opossum was just completely unbelievable (and yes, I am fully aware
that I’m complaining about a lack of realism in a film about talking mammoths).
In retrospect, the follow-up was decent but it was as though they were trying a
little
too hard to be creative. In all,
it left me feeling a little cold (pun intended).
However, the film I hold wholly responsible for giving the
Ice Age series a bad name is their third
outing,
Ice Age: Dawn of the Dinosaurs.
I understand that it’s an animated film, and that realism is hardly at the top
of their list of priorities, but COME ON!! Were they that hard-pressed for
ideas that they had to resort to a film that featured dinosaurs? I appreciate,
as well, that they were fully aware of what is essentially a
major anachronism, being as they at
least acknowledge their extinction in the film, but that doesn’t make it any
better! I could barely deal with a mammoth thinking it was a possum. Now I’m
supposed to believe dinosaurs are alive?! I suppose it could have been worse.
Anachronisms aside, it’s still somewhat enjoyable. Ish. Although there is a
noticeably increased focus on side character comedy relief Scrat, which, let’s
face it, is never a good thing. A further sequel followed… Let’s move on, shall
we?
The
Ice Age films,
when viewed collectively, amount to little more than a mediocre set of films,
which is especially a shame since the original was in fact very good. Even its
sequel had its moments. But then, from that moment onwards I’d personally like
to pretend that the last two films didn’t happen. As it turns out, there’s also
one final instalment due for release in summer 2016 to look forward to. Yay.
3. The Toys Are Back In Town
As is evident so far, while I’m generally rather lenient
when it comes to sequels, I’m not a huge fan of the franchise, and, I think,
with good reason too. However, I’m willing to make a few exceptions. As I’ve
said before, if the film serves a
purpose,
I have no problem with it. Recently, Pixar, once renowned for their
originality, have been going sequel-crazy. Some are of the opinion that this is
partly due to the influence of Disney, having purchased the company in 2006.
Since, the studio has released their first ‘dud’,
Cars 2 (2011), and
Monsters University
(2013), a rather ordinary and forgettable prequel, and I can’t say I have high
hopes for the upcoming
Finding Dory either.
But 2010’s
Toy Story 3, I’m delighted
to say, exceeded my expectations.
Having grown up with the first two movies, released in 1995
and 1999 respectively, I have to admit I was rather anxious when I heard there
was to be a third instalment. The first film,
Toy Story (1995), was a phenomenal success. Based on the idea that
toys come to life when nobody’s around, the world’s first computer-animated
film focussed on the misadventures of a cherished cowboy doll named Woody.
Jealous of new arrival Buzz Lightyear and the attention his owner Andy gives
him, Woody soon lands himself and Buzz in jeopardy with the neighbourhood
bully, prompting them to find a way to overcome their conflict and return home.
Essentially, it’s a buddy movie, and it lends itself well to a sequel.
Toy Story 2 (1999), the equally
impressive follow-up, sees Woody kidnapped by a greedy toy collector, prompting
the other toys to embark on a rescue mission. Aside from some clever allusions
to the original and representing a clear continuation of the first film, the
sequel also boasts a new and engaging plot, new environments, and some rather
intelligent and logical character development.
The third film, which was released more than a decade later,
was just as impressive, if not more so. The plot, which saw what was left of
Andy’s toys imprisoned in the ironically named ‘Sunnyside’ daycare centre, was
fresh and exciting, not to mention intense and emotional. The ending in
particular tugged at the heartstrings, while the intensity of the incinerator
scene was nothing less than overwhelming. But what is there to say about
Toy Story 3 (2010) that hasn’t already
been said? We all know the animation quality is outstanding, the voice acting
is top notch, and the pacing is near-perfect. But is there anything bad? At a
push, one might argue that it relies too heavily on the first two films for
emotional impact. In addition, though this is merely a personal opinion, I felt
that ‘the monkey’ should have been alluded to far earlier than he was in the
film. But that’s just my being nitpicky. In truth, that’s all I have in terms
of flaws. There’s no doubt about it. The
Toy
Story trilogy is one of the finest collections of films I’ve ever seen. Now
that is how you make an animated
sequel.
So there you have it,
guys: three animated film franchises observed retrospectively, and none of them
are especially bad. Perhaps we’re a little
too critical of the sequel, claiming it to be devoid of originality, when it
fact, more often than not, they serve a purpose. All the same, with the amount
of follow-ups and trilogies we’re bombarded with nowadays, to view the sequel
as an idle cash cow is nevertheless somewhat understandable. Regardless, as Toy Story has proven, the sequel has the potential to build on the foundations of the original, providing us with further character development, new environments, and engaging plots. In this respect, I fully approve of the sequel. Long may it, erm, continue, so to speak.
No comments:
Post a Comment