Monday 16 December 2019

The Grinch (PS1) - i don't have a nose Video Review!


Yes, the Grinch indeed has his own game,
that 'mean one' created by Seuss, just the same
With gadgets and widgets and blueprints galore,
the Grinch vows to end Christmas forevermore

With some assistance from his trusty dog Max,
the Grinch inflicts some unusual attacks
Pancaking, bad breath and rotten eggs too,
all effective in his assault on the land of Who

Despite its release with a movie coinciding,
its faithfulness to the story is hardly abiding
All the same, it's good fun playing that grumpy green pill,
and besides, if we don't steal Christmas... WHOVILLE?

Okay, I'll stop now.


Notes:
* Just to make it clear, Konami was merely the publisher, not the developer. With my emphasis on Konami at the beginning of the review, I'm not sure this was made explicitly clear.
** The similarities to Bugs and Taz might seem a bit of a stretch, but despite both games ultimately being very different, there are a number of small similarities - some of which I initially mentioned but decided to cut from the main review last-minute. For example:
- They both have a hub world (Mt Crumpit/Granwich) with access to four zones/eras.
- Max can be controlled with the right analog stick, as you can also do with Bugs or Taz.
- The rotten egg launcher is somewhat similar to Bugs' carrot throwing ability.
Overall, as I say, the games are very different - it just reminded me of Bugs and Taz because of these minor similarities. Just wanted to clear this up a little.

Anyway, otherwise, hope you enjoy this review. I had a lot more fun making this than I expected to! Thanks to Kaos Christ for your request - sorry it's taken a long time but I figured I wanted to make it a Christmas special.

Merry Christmas, people! And if I don't upload anything before New Year (I am kinda busy so this may be my last upload this year), Happy New Year!

Thanks for watching everyone! It's been a great year for reviews, and I've loved every second of it. See you again soon! :)

Michael (and Felix)



No comments:

Post a Comment