As it turns out, that’s *not quite* all, folks. It seems our
time-travelling eponymous grey hare is back for one more round of ‘time
busting’ (whatever the hell that entails), only this time he’s accompanied by
the inexplicably popular Tasmanian Devil because… Er, because… Well, who knows,
really? Anyway, as it turns out, the game is expectedly decent. Those who’ve
played Bugs Bunny Lost in Time beforehand will no doubt feel at home with the
gameplay, and while much of this game conveys more of the same Looney-ness, the
added bonus of a co-op mode might further enhance what is already a solidly
entertaining experience. So, are two heads better than one?
Well, in a sense. Taz does indeed *need* to be used in order
to progress, but Bugs tends to have the upper hand a lot of the time in terms
of general ability – if only marginally. Since the co-op demands the characters
stay together for the duration, it doesn’t really perform as impressively as it
could. Regardless, it stays true to its source material, and any Looney Tunes
fans are sure to enjoy it, even if it falls short of attaining the cartoonish
frenetic energy that the original game captured so well. Indeed, Bugs and Taz
is nonetheless worth your time.
Thanks to David Geary for your request. I hope you enjoyed,
and that I’ve offered a few new thoughts on the game.
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Thanks guys!
Michael (and Felix)