Friday, 24 October 2014

Top Ten Animated Movie Tie-In PlayStation Games #5


#5: Tarzan (PS1)




1999 sadly saw Disney’s acclaimed Renaissance era draw to a close. Their swansong, Tarzan, based on the novel by Edgar Rice Burroughs, could be seen to be a combination of the successful elements of the productions that preceded it as well as a forerunner of what was to come; it had the catchy songs, appealing characters and brilliant storytelling of previous features, while simultaneously maintaining the dark and surprisingly mature atmosphere characteristic of some of their subsequent and less successful attempts. Since its initial release, Tarzan, it could be argued, has not achieved the status of some of Disney’s more renowned features, such as the likes of The Lion King and Beauty and the Beast. Regardless, wherever you stand on it, it was yet another success for the apparently infallible Disney Studios, whose output, by this point, had encouraged cinemagoers worldwide to anticipate nothing less than a masterpiece with their every release. Coinciding with the film’s theatrical debut, Disney Interactive and Eurocom released Tarzan for the PlayStation One, which attracted mostly positive feedback. In retrospect, was this game really as good as it could have been?

Well, yes and no. The aspects of the game that work well, work very well. The locations and levels are entertaining and detailed, with certain areas capturing the atmosphere of the film almost flawlessly. By today’s standards, of course, the graphics are very dated, but despite the washed out, still backgrounds and blocky rendering, the game’s creators did well to stay admirably close to their source. There are no scenes that feel incongruous, and the game progresses very smoothly, which culminates in a generally satisfying experience. The music is perfectly suited to the gameplay – nothing stands out as being especially off-putting. For the most part, the music is near enough identical to the film score, although it is a little watered down at times, occasionally sounding like elevator music. Regardless, this hardly detracts from the game’s overall enjoyableness, which I cannot emphasise enough.

The game, for the most part, adopts the guise of a sidescrolling platformer, though there are a handful of 3D levels. It follows the plot of the film tremendously, with allusions to particular scenes and subtle details throughout. For example, in order to gain access to bonus levels, you need to collect all four pieces of Jane’s baboon sketch. Other collectables include the letters T, A, R, Z, A and N, which, if collected in one level, unlock that level’s movie clip, and tokens which you need to collect in order to achieve 100%. In this sense, it’s essentially just like Eurocom’s previous movie tie-in Disney’s Action Game Featuring Hercules. It’s pretty standard stuff, yes, and hardly original, but none of it is overly taxing, and it doesn’t feel as though it’s covering old ground, mostly because the way in which it is executed is near enough faultless. Most of the voiceovers return to reprise their roles too, which is always to the game’s advantage.

However, there are a few issues. Tree-surfing, while fun and at times challenging, can get quite frustrating if you’re intent on collecting all the tokens, as you don’t always have time to lean left and right, depending on their situation on the branch. After a while, there’s no skill involved in this – it’s just basic trial-and-error. Furthermore, as enjoyable as the bonus levels are, there appears to be at least one technical fault, as Terk and Tantor’s Great Escape is unable to be completed due to the fact that there aren’t enough purple ‘time-boosting’ fruits in your path. There is also an occasional delayed response onscreen, which, though infrequent, can prove frustrating and fatal (for the onscreen character, I mean, obviously). These are, admittedly, fairly insignificant flaws though, juxtaposing them alongside the game’s qualities; my biggest issue is that it is too short. With only thirteen levels (excluding the bonus levels), it’s over too quickly, which considerably hinders its durability.

Otherwise, the game is very well done, but it does, admittedly, fall short of being a masterpiece, mostly due to its unfortunate shortcomings. As mentioned previously, there are few flaws, but those that are there are distracting and obvious. As an adaptation, it undoubtedly does the film justice, and the gameplay is, mostly, compelling. But the technical faults will more than likely make you go ape.


7/10

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