Tuesday 23 September 2014

Top Ten Animated Movie Tie-In PlayStation Games #9


 


#9: Peter Pan: Adventures in Neverland (PS1)

I’ve got to admit, I had a bit of an internal debate with myself over whether or not this game qualifies as a movie tie-in. It doesn’t follow the plot of any film, although it is inspired by the Peter Pan movies, its release coinciding with Disney’s 2002 Return to Neverland. Because of this, the game can easily stand on its own, despite containing a handful of cut scenes from the aforementioned film. Regardless, the timing of its release was evidently intentional, unlike the release of Aladdin in Nasira’s Revenge a couple of years earlier (which would probably have made the list if there had been an Aladdin movie released alongside it), and I therefore felt that it was at least worthy of an honourable mention.

The plot is simple. Peter Pan hears news from Tinkerbell that there is treasure hidden somewhere in Neverland, and sets out to find it. Meanwhile, Hook and his motley crew find out precisely where the treasure is located before tearing the map into four parts. Peter Pan’s objective is to fly to all corners of Neverland in search of the four pieces and locate the treasure before Hook does. Throughout the game, Peter learns how to use his knife, and earns new abilities, including the use of pixie dust in order to levitate objects blocking previously inaccessible areas, and panpipes to reveal invisible objects. In addition, Hook and the pirates kidnap and imprison the lost boys in various locations. Finding them all grants the player additional flying power, which is needed prior to the finale.

The structure of the game is unusual but inventive. Rather than plainly seeking the exit to a level and progressing to the next, in order to get further, the player must unlock a certain ability and return to one of the five previous levels to unlock a secret passage utilising that ability. The locations are simple and well-designed, but are rather plain and don’t really capture the spirit of the films. Furthermore, some aspects of the game are rather disappointing. The Indian Village, for example, though challenging and laden with invisible hazards, is barely recognisable. Obviously, due to political correctness, to portray the Indians are they were depicted in the original 1953 film would be undeniably racist. But they barely feature at all. Apart from Tiger Lily and the Chief (who has been severely watered down), the only Indian we see is the owner of the shop where you can buy tips and useful health and pixie dust boosts. It just feels lifeless and inauthentic. Maybe this is just a personal preference, but I felt as though the Indian Village was a huge disappointment in this respect.

Moreover, the ending is perhaps one of the worst endings I’ve ever experienced in a video-game. Not only does Hook wind up finding the treasure before you (rendering the entire adventure completely pointless), but the treasure, in the end, turns out to be a golden feather, which bears an inscription which reveals that if you collect all the feathers in each area, you are awarded a golden feather, and this needs to be accomplished in order to obtain 100%. If you’re thinking of playing this at all, I’ll save you the trouble by saying nothing actually happens once you’ve collected all of the golden feathers, which merely adds to the overwhelming disappointment. And trust me, no amount of pixie dust is going to lift your spirits after that.

Having said that, the game is actually very enjoyable. In fact, it’s surprised me how often I’ve returned to it. As of yet, this review sounds extremely negative. This wasn’t intended. Perhaps over several years of having played this surprisingly frequently I’ve become more aware of the game’s flaws, when in fact there are very few. The graphics are decent and the plot, though thin, is nonetheless engaging and never gets dull; the boss levels are fun and the additional task of finding the lost boys is actually not as boring as it sounds. Moreover, the game is at times challenging. Level eighteen ‘To the Lake’ is particularly excruciating, with invisible hazards at every turn. What I also like is the inclusion of references to the 1953 film. Strangely, despite serving as a tie-in with the 2002 sequel, Adventures in Neverland seems to pertain more so to fans of the original, with cameos by the likes of the crocodile and Peter’s shadow.

Overall, this game is good, but it could have been great, and that’s what bothers me. The locations are fun to explore, but they seldom bear much resemblance to their depictions in the movies. It’s highly addictive to play, but there isn’t much variety, not to mention that despite the fact that there are more than twenty levels, the game, in retrospect, feels a bit short. Put simply, Peter Pan flies but he doesn’t soar.

6.5/10

No comments:

Post a Comment